

Dysmantle tomb code#
I don't have the DLC so ymmv if you do.Ĭredit: Thanks to Tim for autodisable code I lifted from his I2CE lua library. Removed No Deaths for Surreal Key function as Total Deaths serves the same purpose with less fuss. Added: Player Info: Total Deaths/Total XP/Current Level, Set Inventory Slot Capacity, and No Keys Needed to Open Doors. UPDATE(01Jan22): Improved: Teleport to Marker, Show Enemy/Boss/Animal Markers, and Break Anything With Any Weapon. Added: Player Info: Target Lock Distance, Show All Map Markers, Show Enemy/Boss/Animal Markers, Melee Weapon Modifiers, and Explosion Modifiers. Projectiles/Secondary Weapons, and No Temperature Buildup. UPDATE(09Dec21): Improved: Teleport to Marker, Inf. UPDATE(04Dec21): Added Ghost Mode, Zero Time Since Last Rest, No Temperature Buildup, and Large Pickup Range. Thrown Weapons, Teleport to Marker, and No Deaths for Surreal Key. UPDATE(24Nov21): Added Set Recipe Level to Max on Upgrade, Break Anything With Any Weapon, and Free Crafting/Upgrading.

UPDATE(21Nov21): Fixed God Mode, added Player Info, expanded Inventory Slots. buildup, target lock distance, total deaths, total xp, current level) Player Info (X,Y,Z location, speed, temp.Inventory Slots (edit amounts in player inventory).No Keys Needed to Open Doors ( be mindful of advancing past quests, do not use on the surreal door idk what's going on there).8x XP (when XP is earned, multiplies it by 8).Show All Map Markers (does not permanently discover them).Ghost Mode (walk through walls and sometimes the ground lol).Explosion Modifiers (radius, speed, proximity).Melee Weapon Modifiers (multitarget, range, cone).Break Anything With Any Weapon (broken down into two functions: no weapon check and/or no max damage check).
